Standards Map

Mathematics > Grade 3 > Measurement and Data

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Mathematics | Grade : 3

Domain - Measurement and Data

Cluster - Solve problems involving measurement and estimation of intervals of time, liquid volumes, and masses of objects.

[3.MD.A.1] - Tell and write time to the nearest minute and measure time intervals in minutes. Solve word problems involving addition and subtraction of time intervals in minutes, e.g., by representing the problem on a number line diagram.


Resources:


  • Number line diagram
    A diagram of the number line used to represent numbers and support reasoning about them. In a number line diagram for measurement quantities, the interval from 0 to 1 on the diagram represents the unit of measure for the quantity.

Predecessor Standards:

No Predecessor Standards found.

Successor Standards:

  • 4.ESS.1.1
    Use evidence from a given landscape that includes simple landforms and rock layers to support a claim about the role of erosion or deposition in the formation of the landscape over long periods of time. Clarification Statements: Examples of evidence and claims could include rock layers with shell fossils above rock layers with plant fossils and no shells, indicating a change from deposition on land to deposition in water over time; and a canyon with rock layers in the walls and a river in the bottom, indicating that a river eroded the rock over time. Examples of simple landforms can include valleys, hills, mountains, plains, and canyons. Focus should be on relative time. State Assessment Boundary: Specific details of the mechanisms of rock formation or specific rock formations and layers are not expected in state assessment.

Same Level Standards:

  • 3.ETS.1.1
    Define a simple design problem that reflects a need or a want. Include criteria for success and constraints on materials, time, or cost that a potential solution must meet.*
  • 3.ETS.1.2
    Generate several possible solutions to a given design problem. Compare each solution based on how well each is likely to meet the criteria and constraints of the design problem.* Clarification Statement: Examples of design problems can include adapting a switch on a toy for children who have a motor coordination disability, designing a way to clear or collect debris or trash from a storm drain, or creating safe moveable playground equipment for a new recess game.