Standards Map

Mathematics > Grade 6 > Geometry

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Mathematics | Grade : 6

Domain - Geometry

Cluster - Solve real-world and mathematical problems involving area, surface area, and volume.

[6.G.A.3] - Draw polygons in the coordinate plane given coordinates for the vertices; use coordinates to find the length of a side joining points with the same first coordinate or the same second coordinate. Apply these techniques in the context of solving real-world and mathematical problems.


Resources:


  • Coordinate plane
    A plane in which a point is represented using two coordinates that determine the precise location of the point. In the Cartesian plane, two perpendicular number lines are used to determine the locations of points. In the polar coordinate plane, points are determined by their distance along a ray through that point and the origin, and the angle that ray makes with a pre- determined horizontal axis.

Predecessor Standards:

  • 5.G.A.2
    Represent real world and mathematical problems by graphing points in the first quadrant of the coordinate plane, and interpret coordinate values of points in the context of the situation.

Successor Standards:

  • 8.G.A.3
    Describe the effect of dilations, translations, rotations, and reflections on two-dimensional figures using coordinates.
  • 8.G.B.8
    Apply the Pythagorean Theorem to find the distance between two points in a coordinate system.
  • GEO.G-GPE.B.7
    Use coordinates to compute perimeters of polygons and areas of triangles and rectangles (e.g., using the distance formula).*
  • MI.G-GPE.B.7
    Use coordinates to compute perimeters of polygons and areas of triangles and rectangles (e.g., using the distance formula).*

Same Level Standards:

  • 6.NS.C.8
    Solve real-world and mathematical problems by graphing points in all four quadrants of the coordinate plane. Include use of coordinates and absolute value to find distances between points with the same first coordinate or the same second coordinate.