Standards Map

Science and Technology/Engineering > Grade 3 > Technology/Engineering

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Science and Technology/Engineering | Grade : 3

Discipline - Technology/Engineering

Core Idea - Engineering Design

[3.ETS.1.1] - Define a simple design problem that reflects a need or a want. Include criteria for success and constraints on materials, time, or cost that a potential solution must meet.*


Resources:



Predecessor Standards:

  • 2.MD.C.8
    Solve word problems involving dollar bills, quarters, dimes, nickels, and pennies (up to $10), using $ and ¢ symbols appropriately and whole dollar amounts. For example, if you have 2 dimes and 3 pennies, how many cents do you have? If you have $3 and 4 quarters, how many dollars or cents do you have? (Students are not expected to use decimal notation.)
  • 1.ETS.1.1
    Ask questions, make observations, and gather information about a situation people want to change that can be solved by developing or improving an object or tool.*

Successor Standards:

  • 5.ETS.3.1
    Use informational text to provide examples of improvements to existing technologies (innovations) and the development of new technologies (inventions). Recognize that technology is any modification of the natural or designed world done to fulfill human needs or wants.
  • 6.ETS.1.1
    Define the criteria and constraints of a design problem with sufficient precision to ensure a successful solution. Include potential impacts on people and the natural environment that may limit possible solutions.*

Same Level Standards:

  • 3.MD.A.1
    Tell and write time to the nearest minute and measure time intervals in minutes. Solve word problems involving addition and subtraction of time intervals in minutes, e.g., by representing the problem on a number line diagram.
  • 3.PS.2.4
    Define a simple design problem that can be solved by using interactions between magnets.* Clarification Statement: Examples of problems could include constructing a latch to keep a door shut and creating a device to keep two moving objects from touching each other.
  • 3.ETS.1.4
    Gather information using various informational resources on possible solutions to a design problem. Present different representations of a design solution.* Clarification Statements: Examples of informational resources can include books, videos, and websites. Examples of representations can include graphic organizers, sketches, models, and prototypes. [3-5-ETS1-3 and 3-5-ETS1-5(MA) are found in grade 4